High Tide
You find yourself on a desert island in the middle of the Sea of Gales. You have to build a town and survive the violent storms that are common in that part of the world.
How to play:
- Your goal is to survive as long as possible
- Build houses to increase population of your island
- Build Mines and Lumber Mills to gain resources (once per wave)
- Build Walls and Breakwaters to protect your town from the waves
- Tiles do not produce resources when there is not enough population or when they are flooded
- After the end of each storm, you'll get resources from all undamaged Mines and Lumber Mills
Credits
- SmelJey (@SmelJey) - Programming
- Opossumisst (@opossumisst)- Art (ground, walls, breakwaters, trees + animation, sand)
- Fiendelux (@fiendelux) - Art (buildings, clouds, icons, logo)
- Osun6 (Youtube) - Music and Sfx
Download
Click download now to get access to the following files:
Comments
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I really liked this game. I think hypothetically a strong strategy would be 3 rows in the back, 1 for houses 1 for wood 1 for mining. fully submerged houses bring up the foundation. occasionally remaking the mines would cost a lot of wood but would be acceptable. and then you'd have a lot more breakwaters. I wonder if you could go infinite.
Survived until this point only thanks to flying houses. Not sure if I got to play it the right way, but it was pretty fun.